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Version: v2.10.3

Player Callbacks

These are manager callbacks, not the gateway PlayerEvents union. Use ManagerEventTypes when registering typed TypeScript listeners.

PlayerCreate​

[ManagerEventTypes.PlayerCreate]: [player: Player];

PlayerDestroy​

[ManagerEventTypes.PlayerDestroy]: [player: Player];

PlayerDisconnect​

[ManagerEventTypes.PlayerDisconnect]: [player: Player, oldChannel: string];

PlayerMove​

[ManagerEventTypes.PlayerMove]: [player: Player, oldChannel: string, newChannel: string];

PlayerRestored​

[ManagerEventTypes.PlayerRestored]: [player: Player, node: Node];

PlayerStateUpdate​

[ManagerEventTypes.PlayerStateUpdate]: [oldPlayer: Player, newPlayer: Player, changeType: PlayerStateUpdateEvent];

PlayerUpdate​

[ManagerEventTypes.PlayerUpdate]: [player: Player, payload: PlayerUpdateMessage];

See ManagerEvents for all callback tuples and Player for playback methods.