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Version: v2.10.3

Voice Receive Callbacks

NodeLink-only. Live frames contain binary audio; speaking callbacks describe the received speaker, not the bot's playback. Start/end tuple data remains typed as unknown and needs validation. See voice receive and VoiceReceiverData.

VoiceReceiverConnect​

[ManagerEventTypes.VoiceReceiverConnect]: [player: Player];

VoiceReceiverDisconnect​

[ManagerEventTypes.VoiceReceiverDisconnect]: [player: Player];

VoiceReceiverError​

[ManagerEventTypes.VoiceReceiverError]: [player: Player, error: Error];

VoiceReceiverStartSpeaking​

[ManagerEventTypes.VoiceReceiverStartSpeaking]: [player: Player, data: unknown];

VoiceReceiverData​

[ManagerEventTypes.VoiceReceiverData]: [player: Player, data: VoiceReceiverData];

VoiceReceiverEndSpeaking​

[ManagerEventTypes.VoiceReceiverEndSpeaking]: [player: Player, data: unknown];

See ManagerEvents for the full callback map.