Player Events
These events are emitted when a Player emits its related events.
PlayerCreate
Emitted when a player is created.
Property Type Description Optional playerPlayerPlayer this event applies to.
PlayerDestroy
Emitted when a player is destroyed.
Property Type Description Optional playerPlayerPlayer this event applies to.
PlayerDisconnect
Emitted when a player disconnects from the bound channel.
Property Type Description Optional playerPlayerPlayer this event applies to. oldChannelstring Old channel this event applies to.
PlayerMove
Emitted when a player moves to a different channel.
Property Type Description Optional playerPlayerPlayer this event applies to. oldChannelstring Old channel this event applies to. newChannelstring New channel this event applies to.
PlayerRestored
Emitted when a player is restored from a previous session.
Property Type Description Optional playerPlayerPlayer this event applies to. nodeNodeNode this event applies to.
PlayerStateUpdate
Emitted when a player's state is updated.
Property Type Description Optional oldPlayerPlayerThe old player state. newPlayerPlayerThe new player state. changeTypePlayerStateUpdateEventThe type of change that occurred.