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Version: v2.10.0

Interface: RepeatChangeEvent

Represents the event emitted when a player's repeat mode changes.

Property Type Description Optional
typestring = "repeat"Constant string indicating the event type.
actionstring = "dynamic" | "track" | "queue" | "none"The action performed on the repeat mode.
previousRepeatstring = ("dynamic" | "track" | "queue") | nullThe previous repeat mode, or null if unknown.
currentRepeatstring = ("dynamic" | "track" | "queue") | nullThe current repeat mode, or null if unknown.