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Version: v2.6.1

ManagerEvents




danger

🚨 THIS DOCUMENTATION IS FOR VERSION =<2.6.1. WE RECOMMEND USING THE LATEST VERSION FOR SUPPORT REASONS. WE ALSO WARN THAT THIS OLDER DOCUMENTATION MAY NOT BE COMPLETE OR POORLY READABLE.




Overview

Propertiesvalue
nodeConnect[node: Node]
nodeDestroy[node: Node]
nodeConnect[node: Node]
nodeReconnect[node: Node]
nodeDisconnect[node: Node, {code?: number, reason?: string}]
nodeError[node: Node, error: Error]
nodeRaw[payload: unknown]
playerCreate[player: Player]
playerDestroy[player: Player]
playerStateUpdate[oldPlayer: Player, newPlayer: Player]
playerMove[player: Player, oldChannel: string, newChannel: string]
playerDisconnect[player: Player, oldChannel: string]
queueEnd[player: Player, track: Track | UnresolvedTrack, payload: TrackEndEvent]
socketClosed[player: Player, payload: WebSocketClosedEvent]
trackStart[player: Player, track: Track, payload: TrackStartEvent]
trackEnd[player: Player, track, payload; TrackEndEvent]
trackStuck[player: Player, track: Track, payload: TrackStuckEvent]
trackError[player: Player, track: Track | UnresolvedTrack, payload: TrackExceptionEvent]