Class : Player
Constructorโ
- Player : options
new Magmastream.Player(options: PlayerOptions)
| Parameter | Type | Description | Optional |
|---|---|---|---|
guildId | string as Guild.id | The guild ID the Player belongs to. | |
textChannelId | string as GuildTextChannel.id | The text channel the Player belongs to. | |
voiceChannelId | string as GuildVoiceChannel.id | The voice channel the Player belongs to. | |
node | string as Node.identifier | The node the Player uses. | |
volume | number | The initial volume the Player will use. | |
selfMute | boolean | If the player should mute itself. | |
selfDeafen | boolean | If the player should deaf itself. |
Table of contentsโ
Propertiesโ
autoplayTriesโ
The number of times to try autoplay before emitting queueEnd.
Return: number |
3 (default value)
bandsโ
The equalizer bands array.
Return: number[]
dynamicRepeatโ
Whether the queue repeats and shuffles after each song.
Return: boolean
filtersโ
The filters applied to the audio.
Return:
Filters
guildIdโ
The guild ID for the player.
isAutoplayโ
The autoplay state of the player.
Return: boolean
managerโ
The Manager for the player.
Return:
Manager
nodeโ
The Node for the Player.
Return:
Node
nowPlayingMessageโ
The now playing message for the player.
Return: Message
pausedโ
Whether the player is paused.
Return: boolean
playingโ
Whether the player is playing.
Return: boolean
positionโ
The time the player is in the track.
Return: number
queueโ
The Queue for the Player.
Return:
Queue
queueRepeatโ
Whether the queue repeats the queue.
Return: boolean
stateโ
The current state of the player.
Return: StateTypes
textChannelโ
The text channel id for the player.
Return: string as
GuildTextChannel.id
trackRepeatโ
Whether the queue repeats the track.
Return: boolean
voiceChannelโ
The voice channel id for the player.
Return: string as
GuildVoiceChannel.id
voiceStateโ
The voice state object from Discord.
Return: VoiceState
volumeโ
The volume for the player.
Return: number
Methodsโ
autoMoveNode()โ
async functionAutomatically moves the player to a usable node.
connect()โ
Connects the player to the voice channel.
Return: this
deleteSponsorBlock()โ
async functionDeletes the sponsorblock for the player. This will remove all sponsorblock segments that have been set for the player.
destroy(disconnect)โ
async functionDestroys the player and clears the queue.
Parameter Type Description Optional disconnectboolean Whether to disconnect the player from the voice channel. If no provided is true
disconnect()โ
async functionDisconnects the player from the voice channel.
get(key)โ
Retrieves custom data associated with a given key.
Return: The data associated with the key, cast to the specified type.
Parameter Type Description Optional keystring The key to retrieve the data for.
getCurrentLyrics(skipTrackSource)โ
async functionRetrieves the current lyrics for the playing track.
This method uses thelavalyrics-pluginto fetch the lyrics. If the plugin is not available, it will throw a RangeError.Return: Promise<
lyrics{}>
Parameter Type Description Optional skipTrackSourceboolean Indicates whether to skip the track source when fetching lyrics.
getRecommendedTracks(track, requester)โ
async functionGets recommended tracks and returns an array of tracks.
Parameter Type Description Optional tracktrack{}The track to find recommendations for. requesterUser|ClientUserThe user who requested the track.
getSponsorBlock()โ
async functionGets the sponsorblock for the player.
Return: Promise<
sponsorBlockSegment[]>
moveNode(identifier)โ
async functionMoves the player to another node.
Return: Promise<
sponsorBlockSegment[]>
Parameter Type Description Optional identifierstring as Node.identifierThe identifier of the node to move to.
pause()โ
async functionPauses or resumes the current track.
Parameter Type Description Optional pauseboolean A boolean indicating whether to pause (true) or resume (false) the track.
play()โ
async functionPlays the next track.
If a track is provided, it will be played. Otherwise, the next track in the queue will be played.
If the queue is not empty, but the current track has not finished yet, it will be replaced with the provided track.
- Start playing after add track to queue
- Start playing with track
- Start playing with play options
- Start playing with track and options
const { Manager } = require('magmastream');
const manager = new Manager({
...ManagerOptions
})
const searchResponse = await manager.search('Never Gonna Give You Up');
const player = client.lavalink.create({
...PlayerOptions
});
player.connect()
player.queue.add(searchResponse.tracks);
player.play();
| Parameter | Type | Optional |
|---|---|---|
track | track{} |
const { Manager } = require('magmastream');
const manager = new Manager({
...ManagerOptions
})
const searchResponse = await manager.search('Never Gonna Give You Up');
const player = client.lavalink.create({
...PlayerOptions
});
player.connect()
player.play(searchResponse.tracks[0]);
| Parameter | Type | Optional |
|---|---|---|
options | playOptions{} |
| Parameter | Type | Optional |
|---|---|---|
track | track{} | |
options | playOptions{} |
const { Manager } = require('magmastream');
const manager = new Manager({
...ManagerOptions
})
const searchResponse = await manager.search('Never Gonna Give You Up');
const player = client.lavalink.create({
...PlayerOptions
});
player.connect()
player.play(searchResponse.tracks[0], {
...PlayOptions
});
previous()โ
async functionSkips to the previous track in the queue.
restart()โ
async functionRestarts the current track to the start.
If there's no current track and there are tracks in the queue, it plays the next track.
search(query, requester)โ
async functionSame as Manager.search() but a shortcut on the player itself.
seek(position)โ
async functionSeeks to the specified position in the current track.
Parameter Type Description Optional positionnumber The position in milliseconds to seek to.
set(key, value)โ
Set custom data.
Return: void
Parameter Type Description Optional keystring The key to set the data for. valueunknown The value to set the data to.
setAutoplay(autoplayState, botUser, tries)โ
Sets the autoplay-state of the player.
Autoplay is a feature that makes the player play a recommended track when the current track ends.Return: this
Parameter Type Description Optional autoplayStateboolean Whether or not autoplay should be enabled. botUserobject The user-object that should be used as the bot-user. triesnumber The number of times the player should try to find a recommended track if the first one doesn't work.
setDynamicRepeat(repeat, ms)โ
Sets the queue to repeat and shuffles the queue after each song.
Return: this
Parameter Type Description Optional repeatboolean Whether to repeat the queue or not msnumber After how many milliseconds to trigger dynamic repeat.
setNowPlayingMessage(message)โ
Sets the now playing message.
Return: Message
Parameter Type Description Optional messageMessage The message of the now playing message.
setQueueRepeat(repeat)โ
Sets the queue repeat.
Return: this
Parameter Type Description Optional repeatboolean Whether to repeat the queue or not
setSponsorBlock(segments)โ
async functionSets the sponsorblock for the player. This will set the sponsorblock segments for the player to the given segments.
Parameter Type Description Optional segmentsSponsorBlockSegment The sponsorblock segments to set. Defaults to ["sponsor", "selfpromo"]if not provided.
setTextChannelId(channel)โ
Sets the player text channel.
This method updates the text channel associated with the player. It also emits a player state update event indicating the change in the channel.Return: this
Parameter Type Description Optional channelstring as GuildTextChannel.idThe new text channel ID.
setTrackRepeat(repeat)โ
Sets the track repeat mode.
When track repeat is enabled, the current track will replay after it ends.
Disables queueRepeat and dynamicRepeat modes if enabled.Return: this
Parameter Type Description Optional repeatboolean Whether to repeat the queue or not
setVoiceChannelId(channel)โ
Sets the player voice channel.
Return: this
Parameter Type Description Optional channelstring as GuildVoiceChannel.idThe new voice channel ID.
setVolume(volume)โ
async functionSets the player volume.
Parameter Type Description Optional volumenumber The volume to set the player to. Must be between 0 and 100.
stop(amount)โ
async functionStops the player and optionally removes tracks from the queue.
Parameter Type Description Optional amountnumber The amount of tracks to remove from the queue. If not provided, removes the current track if it exists.
switchGuild(newOptions, force)โ
async functionTransfers the player to a new server. If the player already exists on the new server and force is false, this method will return the existing player. Otherwise, a new player will be created and the current player will be destroyed.
Parameter Type Description Optional newOptionsplayerOptions{}The new options for the player. forceboolean Whether to force the creation of a new player. Default is false.